Jun. 23rd, 2012

romaneseuntdomus: but he looks DECEPTIVELY SASSY here. (motherfucker what.)
[personal profile] romaneseuntdomus
Esca doesn't realize he's walked through any door, at first, because the door to the peristyle at the Aquila Vila don't have doors, precisely. It takes Esca a moment to realize what's happened, and in that moment he walks into and onto a bed, of the softest quality he's ever encountered. The shift in perception shocks him further, and he turns, scaring and confused. An open door behind him leads back to the garden. But here... There are things to explore. Gently, he closes the door, and walks out.

The floor is soft under his feet, softer than fresh grass, and the air is pleasantly chilled like the best days at home. There are shining metal boxes open, but nothing happens when he walks inside, and eventually he finds stares that take him to identical rooms. None of the doors are locked, though it does take Esca some time to understand that one must twist the handle to open them.

He repeats this descent until he finds himself in a large room full of color and sound; multiple booths call out to him like sirens, and he is at once curious and skeptical. He wishes he had brought a sword. As is, in a shirt and braccae, he feels slightly exposed.

He climbs atop one of the nearest flashing booths, this one bright yellow and shouting about 'slots'. Crouching, he cups his hands around his mouth and calls out to allies. "Am I alone? Show yourself, friend! I mean no harm, and have naught which you could steal."


coquaigne: (Default)
a medieval mythical land of plenty.

June 2012

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